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Forum Home > AR Code WorkShop > Controllable Bullet bill 360º [MKWII]

Sev7n
Moderator
Posts: 698

I know i used to be sev7n, whatever lol.

Welp i was wondering if there's a way to control Bullet bill on mkwii, i mean like the mkds version ik the codes to stop and go in backwards but i'd like to know if it's possible make a wii version. :P PS i'm not interesed at MKwii hacking but i found this code awesome like the firts time we used it on the Ds version xD like "OMG"

inb4yoshiteam's"icantry" lo.ol

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January 11, 2014 at 4:46 AM Flag Quote & Reply

darkflare69
Member
Posts: 1311

icantry lo.ol

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January 11, 2014 at 11:06 AM Flag Quote & Reply

Sev7n
Moderator
Posts: 698

Nice Mr. powerful can u make it? then you can leak that code :V

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January 11, 2014 at 4:33 PM Flag Quote & Reply

darkflare69
Member
Posts: 1311

yep ill leak that code too once its made.

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January 11, 2014 at 7:32 PM Flag Quote & Reply

☆~Dave~★
Administrator
Posts: 2815

i tried to make it. i couldnt find the base codes for bullet bill track mapping.  i problably try again. but i really dont see a point in making it since  the bullet bill acts diffrent on the players side so its not like they can clearly see you  moving freely with the bullet bill. all they will see is major lag.

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NOW,  EAT YOUR MATTRESS!

                    

January 11, 2014 at 9:28 PM Flag Quote & Reply

Sev7n
Moderator
Posts: 698

Oh yeah i knew they see u a little bit different on there side i just wanted to know but after read your answer it's possible right? and good luck hopefully you can do it.

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January 11, 2014 at 11:41 PM Flag Quote & Reply

☆~Dave~★
Administrator
Posts: 2815

any thing is possible with hacking.  its just theres millions of adresses

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NOW,  EAT YOUR MATTRESS!

                    

January 12, 2014 at 5:40 AM Flag Quote & Reply

darkflare69
Member
Posts: 1311

If we can find a code, say, control red shells, then its likely we could find control bulletbill. I have possible addresses for it:

048B1XXX

047B1XXX

I'm also thinking the values would be nop'd, aka 60000000, meaning "no bulletbill path" cuz 60000000 means nothing. Then we could likely mod daves bulletbill curve tightness into "press a button to turn bulletbill" and then we would have that. Then simply add bullet speed codes to it. Like CXXX0000 For reverse.

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January 12, 2014 at 9:44 AM Flag Quote & Reply

☆~Dave~★
Administrator
Posts: 2815

im pretty sure i noped it already.  i didnt work.

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NOW,  EAT YOUR MATTRESS!

                    

January 12, 2014 at 3:42 PM Flag Quote & Reply

darkflare69
Member
Posts: 1311

ok. I am still trying even though you said you tried. There is likely a Quality code hidden somewhere

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January 12, 2014 at 5:48 PM Flag Quote & Reply

Sev7n
Moderator
Posts: 698

Keep it up :D

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January 12, 2014 at 5:55 PM Flag Quote & Reply

darkflare69
Member
Posts: 1311

K

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January 12, 2014 at 6:01 PM Flag Quote & Reply

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