Forum Home > Submit ActionReplay Codes > Leftover Course Object Codes | ||
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Member Posts: 1311 |
Supastarrio Did Not Use All The Possible Things Involving Course Objects. I decided To finsih his work and make the leftover ones that he missed. Lights speed modifier (Tock-Tock Clock): 923cdcd8 00000011 0217ab44 0xxxxxxx d2000000 00000000 Expanded wall hit box size after passing the "Hands" (Tick-Tock Clock): b217b5f4 00000000 00000eb0 ffffff1f d2000000 00000000 Coming Soon: second_hand speed modifier IMG: http://www.mariowiki.com/images/thumb/1/1b/MKDS_Tick_Tock_Clock.PNG/200px-MKDS_Tick_Tock_Clock.PNG minute_hand speed modifier IMG: http://www.mariowiki.com/images/thumb/1/1b/MKDS_Tick_Tock_Clock.PNG/200px-MKDS_Tick_Tock_Clock.PNG Move pengulum_thing IMG: http://www.negativeworld.org/images/content/1/mariokartds-ticktockclock.jpg Fast pengulum_thing IMG: http://www.negativeworld.org/images/content/1/mariokartds-ticktockclock.jpg Invisible gears IMG: http://t1.gstatic.com/images?q=tbn:ANd9GcTUkJK_xz17TmDXXYclAuWrr8XiHTQXs3oYQl8eBzJ9RapLp6qqgw Fast gears IMG: http://t1.gstatic.com/images?q=tbn:ANd9GcTUkJK_xz17TmDXXYclAuWrr8XiHTQXs3oYQl8eBzJ9RapLp6qqgw huge airship IMG: ??? bankegg1 size modifier IMG: http://static.giantbomb.com/uploads/square_small/2/27545/1055634-yoshi_falls.jpg | |
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Member Posts: 1311 |
Bankegg1 Size Modifer {Giant Yoshi Egg} (Yoshi Falls) 923cdcd8 00000016 021565ac 0000XXXX 021565b0 0000XXXX D2000000 00000000
Default is 2003.
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Member Posts: 1311 |
RainStar (Giant Star) Size Modifier (Rainbow Road): 923cdcd8 0000001d 021565c4 0000XXXX 021565c8 0000XXXX 021565cc 0000XXXX D2000000 00000000 Default is 500F.
Airship {Blimp} Size Modifier (GBA Sky Garden & GBA Luigi Circuit): 923cdcd8 0000001a 021565ac 0000XXXX 021565b0 0000XXXX D0000000 00000000 923cdcd8 0000000e 021565ac 0000XXXX 021565b0 0000XXXX D2000000 00000000 Default is 2007.
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Member Posts: 1311 |
Hyper speed gears (Gears) pungulum_thing (Pengulum) is moved and hyper speed, invisible gears (Gears) (Waluigi Pinball): B217ACF8 00000000 00006B64 FFFDFDBF 00006D28 FFFDFFBF 00006EEC 00000000 000070B0 00000000 10006B7C 000000FF 10006D40 000000FF 00006C40 01CD005A 00006E04 FECD005A 00006F54 00001F00 00007118 00001F00 00007760 FFE86000 00007764 00420000 00007768 00AA6000 000077A0 60000F00 0000779C 0017B100 0000794C 09000000 000078E0 000BFFFF 00007A1C 00000150 00007A2C 08000000 00007B0C 0D000000 0000735C 7F025800 00007358 002C08FF D2000000 00000000
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Member Posts: 1311 |
All the following codes are for Waluigi Pinball: Invisible Gear1: B217ACF8 00000000 00006B64 FFFDFDBF d2000000 00000000 Invisible Gear2: B217ACF8 00000000 00006D28 FFFDFFBF d2000000 00000000 Invisible Gear3: B217ACF8 00000000 00006EEC 00000000 d2000000 00000000 Invisible Gear4: B217acf8 00000000 000070B0 00000000 d2000000 00000000 | |
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Member Posts: 1311 |
Hyper Speed Gear1: b217acf8 00000000 10006B7C 000000FF 10006D40 000000FF 00006C40 01CD005A d2000000 00000000 Untested: Reverse Speed or no speed Gear1: b217acf8 00000000 10006B7C 000000FF 10006D40 000000FF 00006C40 01000000 d2000000 00000000 Hyper Speed Gear2: B217ACF8 00000000 10006B7C 000000FF 10006D40 000000FF 00006E04 FECD005A d2000000 00000000 Untested: no speed or reverse speed Gear2: B217ACF8 00000000 10006B7C 000000FF 10006D40 000000FF 00006E04 F0000000 d2000000 00000000 Hyper Speed Gear3: B217ACF8 00000000 10006B7C 000000FF 10006D40 000000FF 00006F54 00001F00 d2000000 00000000 Untested: No speed or reverse speed Gear3: B217ACF8 00000000 10006B7C 000000FF 10006D40 000000FF 00006F54 00000000 d2000000 00000000 Gear4 Acts Like A Mushroom From MKWii: B217ACF8 00000000 10006B7C 000000FF 10006D40 000000FF 00007118 00001F00 d2000000 00000000 | |
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Member Posts: 1311 |
pengulum_thing (Pungulum) is moved and turned around off the course: b217acf8 00000000 00007760 ffe86001 d2000000 00000000
Pengulum Pinpoint Code: Choose Where the pengulum_thing (Pungulum) is going to be!: B217ACF8 00000000 00007760 XXXXXXXX Width from starting point 00007764 XXXXXXXX Height from starting point 00007768 XXXXXXXX Length from starting point d2000000 00000000
Setting first line to ''ffe86001'' and second line to ''00420000'' and third line to ''00aa6000'' will make pengulum_thing (Pengulum) go near the starting point. | |
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Member Posts: 1311 |
pengulum_thing (Pengulum) constantly swings (Hyper Speed): b217acf8 00000000 0000779c 0017b100 000077a0 60000f00 D2000000 00000000
pengulum_thing (Pengulum) Has No Hit Box Size and doesn’t swing: b217acf8 00000000 0000779c 00000000 000077a0 00000000 D2000000 00000000
Pengulum_thing (Pengulum) Hit Box Size: b217acf8 00000000 0000779c 00XXXXXX D2000000 00000000
Pengulum_thing (Pengulum) Swinging speed: b217acf8 00000000 000077a0 X00XXXX1 D2000000 00000000 Hyper Speed: 60000f00 Fast: 50000f00 Slow: 10000000 Almost stopped: 00000ff0 Stopped: 00000000
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Member Posts: 1311 |
minute_hand (Minute Hand) Hyper Speed: B217ACF8 00000000 0000794C 09000000 000078E0 000BFFFF D2000000 00000000
Minute_hand (Minute Hand) stopped speed: B217ACF8 00000000 0000794C 00000000 000078E0 00000000 D2000000 00000000
Hyper speed second_hand (Second Hand): B217acf8 00000000 00007A1C 00000150 00007A2C 08000000 d2000000 00000000 The ‘00007A1C 00000150’ line doesn’t effect much, so don’t worry about it. The line under that you can change the ‘08000000’ to a different number. It’s pretty self explanatory: Higher is faster speed, Lower is slower speed.
Stopped second_hand (Second Hand): B217acf8 00000000 00007A1C 00000000 00007A2C 00000000 d2000000 00000000 This is a little glitchy.
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Member Posts: 1311 |
Stopped hour_hand (Hour Hand): B217acf8 00000000 0000735c 7f025802 00007b0c 00000000 D2000000 00000000
hour_hand (Hour Hand) goes so fast, it looks like it’s a ghost: B217acf8 00000000 00007b0c 7FFFFFFF D2000000 00000000
hour_hand (Hour Hand) is red: B217acf8 00000000 10000000 65555535 D2000000 00000000 Sorry for all the posts.
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Member Posts: 1311 |
And i need Dave's help with a code. So with the pengulum pinpoint i want to make a code called move pengulum select+d-pad and L+Up or down but i cant do it. u can use d9 and d4 and d6 lines but i dont exactly know how to do that. Dave can you help? | |
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Member Posts: 1311 |
Weird basabasa (Swoopers) and weird bakubaku (Giant Cheap Cheap) (N64 Banshee Boardwalk): 923cdcd8 00000017 021565c4 00009000 021565c8 00003000 021565cc 00007000 021565ac 00000900 021565b0 00004000 D2000000 00000000
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Member Posts: 1311 |
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Member Posts: 1311 |
Nvm Got it Dave Move pengulum_thing (Pendulum) (R+D-Pad, Select+D-Pad): 94000130 fe7f0000 b217acf8 00000000 d9000000 00007768 d4000000 ffff0000 d6000000 00007768 d2000000 00000000 94000130 febf0000 b217acf8 00000000 d9000000 00007768 d4000000 00010000 d6000000 00007768 d2000000 00000000 94000130 ffeb0000 b217acf8 00000000 d9000000 00007760 d4000000 ffff0000 d6000000 00007760 d2000000 00000000 94000130 ffdb0000 b217acf8 00000000 d9000000 00007760 d4000000 00010000 d6000000 00007760 d2000000 00000000 94000130 ffbb0000 b217acf8 00000000 d9000000 00007764 d4000000 00010000 d6000000 00007764 d2000000 00000000 94000130 ff7b0000 b217acf8 00000000 d9000000 00007764 d4000000 ffff0000 d6000000 00007764 d2000000 00000000
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Member Posts: 1311 |
here is an update of the codelist:
Tick Tock Clock:
Lights speed modifier: 923cdcd8 00000011 0217ab44 0xxxxxxx d2000000 00000000
Expanded wall hit box size after passing the "Hands": 923cdcd8 00000011 b217b5f4 00000000 00000eb0 ffffff1f d2000000 00000000
Invisible Gear1: B217ACF8 00000000 00006B64 FFFDFDBF d2000000 00000000
Invisible Gear2: B217ACF8 00000000 00006D28 FFFDFFBF d2000000 00000000
Invisible Gear3: B217ACF8 00000000 00006EEC 00000000 d2000000 00000000
Invisible Gear4: B217acf8 00000000 000070B0 00000000 d2000000 00000000
Hyper Speed Gear1: b217acf8 00000000 10006B7C 000000FF 10006D40 000000FF 00006C40 01CD005A d2000000 00000000
Untested: Reverse Speed or no speed Gear1: b217acf8 00000000 10006B7C 000000FF 10006D40 000000FF 00006C40 01000000 d2000000 00000000
Hyper Speed Gear2: B217ACF8 00000000 10006B7C 000000FF 10006D40 000000FF 00006E04 FECD005A d2000000 00000000
Untested: no speed or reverse speed Gear2: B217ACF8 00000000 10006B7C 000000FF 10006D40 000000FF 00006E04 F0000000 d2000000 00000000
Hyper Speed Gear3: B217ACF8 00000000 10006B7C 000000FF 10006D40 000000FF 00006F54 00001F00 d2000000 00000000
Untested: No speed or reverse speed Gear3: B217ACF8 00000000 10006B7C 000000FF 10006D40 000000FF 00006F54 00000000 d2000000 00000000
Gear4 Acts Like A Mushroom From MKWii: B217ACF8 00000000 10006B7C 000000FF 10006D40 000000FF 00007118 00001F00 d2000000 00000000
pengulum_thing (Pungulum) is moved and turned around off the course: b217acf8 00000000 00007760 ffe86001 d2000000 00000000
Pengulum Pinpoint Code: Choose Where the pengulum_thing (Pungulum) is going to be!: B217ACF8 00000000 00007760 XXXXXXXX Width from starting point 00007764 XXXXXXXX Height from starting point 00007768 XXXXXXXX Length from starting point d2000000 00000000 Setting first line to ''ffe86001'' and second line to ''00420000'' and third line to ''00aa6000'' will make pengulum_thing (Pengulum) go near the starting point.
Move pengulum_thing (Pendulum) (R+D-Pad, Select+D-Pad): 94000130 fe7f0000 b217acf8 00000000 d9000000 00007768 d4000000 ffff0000 d6000000 00007768 d2000000 00000000 94000130 febf0000 b217acf8 00000000 d9000000 00007768 d4000000 00010000 d6000000 00007768 d2000000 00000000 94000130 ffeb0000 b217acf8 00000000 d9000000 00007760 d4000000 ffff0000 d6000000 00007760 d2000000 00000000 94000130 ffdb0000 b217acf8 00000000 d9000000 00007760 d4000000 00010000 d6000000 00007760 d2000000 00000000 94000130 ffbb0000 b217acf8 00000000 d9000000 00007764 d4000000 00010000 d6000000 00007764 d2000000 00000000 94000130 ff7b0000 b217acf8 00000000 d9000000 00007764 d4000000 ffff0000 d6000000 00007764 d2000000 00000000
Move pengulum_thing (Pendulum) 2.0 (R+D-Pad, Select+D-Pad): b217acf8 00000000 94000130 fe7f0000 d9000000 00007768 d4000000 ffff0000 d6000000 00007768 d0000000 00000000 94000130 febf0000 d9000000 00007768 d4000000 00010000 d6000000 00007768 d0000000 00000000 94000130 ffeb0000 d9000000 00007760 d4000000 ffff0000 d6000000 00007760 d0000000 00000000 94000130 ffdb0000 d9000000 00007760 d4000000 00010000 d6000000 00007760 d0000000 00000000 94000130 ffbb0000 d9000000 00007764 d4000000 00010000 d6000000 00007764 d0000000 00000000 94000130 ff7b0000 d9000000 00007764 d4000000 ffff0000 d6000000 00007764 d2000000 00000000
pengulum_thing (Pengulum) constantly swings (Hyper Speed): b217acf8 00000000 0000779c 0017b100 000077a0 60000f00 D2000000 00000000
pengulum_thing (Pengulum) Has No Hit Box Size and doesn’t swing: b217acf8 00000000 0000779c 00000000 000077a0 00000000 D2000000 00000000
Pengulum_thing (Pengulum) Hit Box Size: b217acf8 00000000 0000779c 00XXXXXX D2000000 00000000
Pengulum_thing (Pengulum) Swinging speed: b217acf8 00000000 000077a0 X00XXXX1 D2000000 00000000 Hyper Speed: 60000f00 Fast: 50000f00 Slow: 10000000 Almost stopped: 00000ff0 Stopped: 00000000
minute_hand (Minute Hand) Hyper Speed: B217ACF8 00000000 0000794C 09000000 000078E0 000BFFFF D2000000 00000000
minute_hand (Minute Hand) stopped speed: B217ACF8 00000000 0000794C 00000000 000078E0 00000000 D2000000 00000000
Hyper speed second_hand (Second Hand): B217acf8 00000000 00007A1C 00000150 00007A2C 08000000 d2000000 00000000 The ‘00007A1C 00000150’ line doesn’t effect much, so don’t worry about it. The line under that you can change the ‘08000000’ to a different number. It’s pretty self explanatory: Higher is faster speed, Lower is slower speed.
Stopped second_hand (Second Hand): B217acf8 00000000 00007A1C 00000000 00007A2C 00000000 d2000000 00000000 This is a little glitchy.
Stopped hour_hand (Hour Hand): B217acf8 00000000 0000735c 7f025802 00007b0c 00000000 D2000000 00000000
hour_hand (Hour Hand) goes so fast, it looks like it’s a ghost: B217acf8 00000000 00007b0c 7FFFFFFF D2000000 00000000
hour_hand (Hour Hand) is red: B217acf8 00000000 10000000 65555535 D2000000 00000000
Airship Fortress:
Once Released, bullets Don't Move: 22093804 00000000
Cannons are noisy and don't fire anything: 22093e40 00000006 Also, The Cannon Will be invisible.
Cannon is loud and doesn't fire bullets: 22093e40 000000001 Unlike The Last Code, The Cannon Will Not Be invisible.
Disable bullet bills on bottom and top screen: 0209313c 00000004 020937d4 00000006 The Cannon Will Look Like It Is Firing Bullets, But the Bullets Won't Come.
Yoshi Falls:
Bankegg1 Size Modifer {Giant Yoshi Egg}: 923cdcd8 00000016 021565ac 0000XXXX 021565b0 0000XXXX D2000000 00000000 Default is 2003.
Rainbow Road:
RainStar (Giant Star) Size Modifier: 923cdcd8 0000001d 021565c4 0000XXXX 021565c8 0000XXXX 021565cc 0000XXXX D2000000 00000000 Default is 500F.
(GBA Sky Garden & GBA Luigi Circuit)
Airship {Blimp} Size Modifier : 923cdcd8 0000001a 021565ac 0000XXXX 021565b0 0000XXXX D0000000 00000000 923cdcd8 0000000e 021565ac 0000XXXX 021565b0 0000XXXX D2000000 00000000 Default is 2007.
Banshee Boardwalk:
Weird basabasa (Swoopers) and weird bakubaku (Giant Cheap Cheap): 923cdcd8 00000017 021565c4 00009000 021565c8 00003000 021565cc 00007000 021565ac 00000900 021565b0 00004000 D2000000 00000000 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Coming soon: Hyper speed Gear4 | |
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Member Posts: 1311 |
btw dave im too lazy can i change the button activatior to l_Up and down to move it up and down and select plus d pad and make it go slower | |
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Moderator Posts: 646 |
Use this: http://filetrip.net/nds-downloads/applications/download-ds-workshop-10-f26865.html It allows you to make button activators. | |
-- This is Taylor, a member of over 8 years, and a moderator. Most Wanted Thing: Go Out of Bounds, and No Clip (Mario Kart 7) A code I mashed together: Drive Anywhere 2.0 (With tpactionreplay's no-clip): http://www.youtube.com/watch?v=TyivD6jckcw&feature=relmfu I got MKDS, and my (original, now dead) DS Lite, on May 13th, 2009. It's hard to believe it's almost 10 years later. Over 1,020 posts! (380 On my old account + over 640 posts on this.) RIP Mario Kart DS Wi-Fi 2005 - 2014
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Administrator Posts: 2815 |
i guess you can. im not sure what you mean | |
-- NOW, EAT YOUR MATTRESS!
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Administrator Posts: 563 |
Darn, you beat me to breaking his post chain, lol. How can people this smart not be able to hack a 3DS game? | |
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Member Posts: 1311 |
I probably could be able to discover a pointer in 3DS but i dont have one so no. and dave can you do the thing to the move pengulum? | |
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